-1- �������� (Gondorec)
���� ������ - fighter's heart
(������ �����, parrying +50%, tactics +50%)
MAX swordmanship 150
MAX parryng 150
MAX tactics 150
MAX anatomy 150
MAX healing 150
MAX detect.hidden 150
MAX tracking 150
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������ (Sworder)
swordmanship +35%
parryng +35%
�������� (Palladin)
swordmanship +35%
magary +35%
��� (Thief)
hiding +35%
snoopping +35%
stealing +35%
������� (Hunter)
archery +35%
tactics +35%
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-2- ������� (Arnorec)
���� ������ - Concentration staff
(meditation +50%,evaluating intel +50%)
MAX magary 150
MAX meditation150
MAX evaluating intel 150
MAX poisoning 150
MAX alchemy 150
MAX spirit speak 150
MAX inscription 150
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������ (Knight)
swordmanship +35%
magary +35%
meditation +35%
������� (Hunter)
archery +35%
magary +35%
��������� (Necrom)
magary +35%
meditation +35%
��� (Wizard)
magary +35%
evaluatin intel +35%
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-3- ������� (Rohanec)
���� ������ - Deadly strike
(���� �����, ��������� ��������� � ��������� ��������� � 25% ������������)
MAX fencing150
MAX Animal taming 150
MAX anatomy 150
MAX tactics 150
MAX healing 150
MAX detect.hidden 150
MAX veterinary 150
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�������� (Horseman)
animal taming +35%
fencing +35%
������ (Sworder)
swordmanship +35%
parryng +35%
������� (Warrior)
sword manship +35%
macefighting +35%
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-4- ���� (Hazg)
���� ������ - Cap of invulnerability
(�����,��� ��������� ������ ������ ���������)
MAX archery 135
MAX blacksmithing 150
MAX mining 150
MAX bowcraft 150
MAX lumberjacking 150
MAX tinkering 150
MAX carpentry 150
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����������� (Miner)
mining +35%
tinkering +35%
blacksmithing +35%
������� (Sniper)
archery +35%
fencing +35%
������� (Hunter)
archery +35%
mining +35%
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